QotM: “One of the first rules…”
“One of the first rules of performing close-up magic is the same as the first rule of improvisation: Never say no.”
This is the olde blogge’s first Quote of the Month, courtesy of the research and/or musings of Lance Pierce over at the Magic Pebble. And it’s a whopper.
There is, in improv comedy, a concept called “Yes, and…” You get a couple of guys up on stage, and one person throws out an ‘offer’, which is basically jargon for a dramatic act or gesture or line or whatever that he’s offering to his partner to take and run with. The point is to accept that offer and build upon it, and it gets sent back to the other performer as another offer, and the concept gets ping-ponged back and forth until hopefully the scene comes to a satisfying conclusion.
An example of a scene starting out with the “Yes, and…” premise:
“Oh my God! There’s a parade going on!”
“Yes, and I think it’s the Pride Parade!”
“Yes, and they’re coming this way!”
“Yes, they are, and boy is it fabulous!”
“Yes, it certainly is, isn’t… What are you doing?”
“Oh, nothing, it’s just a bit hot here, don’t you think?”
“Yeah, but do you really need to be tying your shirt into a knot like that…?”
etc. etc.
Technically, there’s a bit of the spirit of “Yes, and…” in just about every bit of improv theater out there, including some of the more complex formats and games like what you’ll see on “Who’s Line Is It Anyway?”, but theoretically, if you can get a couple of people who are talented enough, this base format could be enough for a strong bit.
We’ll set aside the pure “Yes, and…” game for a while, because it’s far too easy for any theater (let alone improv) to fall into celebrations of form at the expense of content. The point is that the theater builds upon the idea of the performers playing off each other and accepting whatever offer is being made your way.
How does this apply to us?
Well, go to the Magic Cafe and read any number of threads that talk about dealing with troublesome spectators, or about problems with audience management, or “How do you respond when they say X?” or whatever. Answering these questions or contributing to these discussions is frequently just addressing the symptom of the… I want to say ‘problem’ here, but part of the problem is people thinking that it is a problem in the first place, which it usually isn’t.
Pretty much all magic performance that isn’t a manipulation act announces its fourth-wall-breaking nature proudly, and part of what makes magic so alluring to some people is the possibility of exploring that. If you’ve ever watched a compelling movie or read a good book, you’ve probably had your imagination kick into overdrive as to how you want things to turn out. Since this never gets talked about, I can only guess about how common this might be, but I’m willing to bet that more than a few have shared in my experience in coming across a character in there that I really like, and the imagination starts up, and I project myself into scenes with them, interacting with them, helping them along with the plot or whatever. I suspect that it’s never talked about because it comes across as hilariously juvenile, but it is, in a weird way, the benevolent counterpart to the heckler. It’s also a moot point if you’re watching a movie or reading a book, since no matter how much projection (good or bad) is going on, the way the story was going to end was pretty much preordained before you started watching it.
In a weird way, you see a lot of the same stuff going on with serialized forms, such as television or comic books, particularly those where a story arc is underway where the conclusion hasn’t yet been settled by the writing and production staff. Believe it or not, sometimes the writers of TV shows pay attention to what’s being said in the fan forums or reviews online, and sometimes it even happens that they read something somebody says and realize that there’s some value to be mined from it. This sort of fan service can foster a great deal of loyalty. If you want to learn more about this sort of thing, look here, but for the love of God be careful, because TVTropes.org is where productive afternoons go to die.
Too many magicians, including prominent ones, fail to recognize what’s going on with hecklers. The point is that people want to be a part of the action. And why shouldn’t they? The whole point of a magic show is to use the brains of your spectators as a playground to monkey around in, so why not be responsive to the things coming your way? This is why I hesitate to think of people who yell stuff out, theories or spoilers or attention-whoring jokes or otherwise, as hecklers. To me, this is brought on by fear more than anything. Stop thinking of people heckling you as the enemy, and start thinking of them as people who are just sending you offers, like a scene in improv, and all those worries start to go away.
Capturing that attitude can even help you out in seemingly-disastrous situations such as when a trick goes wrong. Remember that you can always use card-to-pocket or the Invisible Deck (or whatever) as an out, and suddenly risks aren’t just less scary, they become almost tempting. Richard Osterlind talks about this all the time. Take a chance on a few cold reads when you know that you can always divine what was written on the billet as your backup plan. That’s where the effect is going to end up anyway, so even if you miss you still have that. Start hitting on cold-reads, though, and now you’re doing miracles that essentially have no perceptible method.
Improv comedians have already figured this out, but many stand-ups understand it as well. Russell Peters had this great set where he just started asking people random questions, and he turned the answers into jokes. While I’m more than willing to indulge the skeptics out there in apparently-audience-driven bits like this (or others), the point is that if the audience is convinced that it’s a legitimate bit, there’s an energy to the show that’s different from something preordained. One way to do this is to have stooges act as hecklers and set you up for your great lines. Another way is to just start practicing interacting with people mid-routine and seeing if you can play off what they’re giving you. If you’ve never done this before, then barring some innate genius in your DNA, of course you won’t be an instant master at this. Never start trying it out, though, and that mastery will remain seemingly nothing more than a pipe-dream.
And make no mistake about how audiences feel about that energy brought on by heckling. If the performer handles it well, they love it. Definite Not-Safe-For-Work example to follow, but here’s a video of Joe Rogan saying awful, awful things to a woman who was heckling him. Notice the 2.5 million views? Notice the likes/dislikes ratio? Notice the cheers at a particularly bold question asked to the crowd? And that’s in a potentially hostile situation, something so much more extreme than what we have to go through. All you need to do is stop thinking about spectators as being sources of potential fear and worry, and start thinking of them as sources of things you can use.
Which brings us back to the concept of offers talked about earlier. The easiest way to do this is through “Yes, and…”, but this requires somebody who is on your side. If there’s a hint of an adversarial relationship (such as with heckling), now if you’ve got the urge to accept it as an offer, you’ve got to handle it a different way. Having a bank of heckle-stopper lines can be useful, as can having a few themes you can draw upon in a truly improvisational way. Most heckling (beyond the “You suck!” comments) usually falls into the realm of bad jokes, comments on magic in general, “What if…?” type questions, and theories on what’s happening in the routine itself. The first two can usually be dealt with generically, but I’ve found that the third and fourth are usually most successfully conquered through doing the same few core routines over and over again until you’ve been given just about every reaction possible to them — even if you’re of the opinion that you never stop learning, you usually reach a point where you’ve learned enough that you can usually at the very least conjure up a suitable response, anywhere from a single comment or joke, to a variation in the way the routine unfolds, to the choice of an appropriate follow-up routine that deals with their concern.
Another alternative is pre-emptive: bait the hell out of them, either through feints to counteract their attempts to bust you, or else to foster a suspicion that you’re going to be able to trump in a follow-up routine. This is one way where the almost annoying proliferation of card magic out there actually works to the magician’s advantage, since there are so many ways to jazz in such a scenario — all that’s needed is a holistic approach to training and the willingness to take a few chances. Mentalism is also pretty good for having various methods that can be played off each other (such as what can be achieved with a swami in one routine and a switch in another). Here’s hoping that the specialists of other props figure out ways to add to the discussion in the future.
Yes, Tommy Wonder would start a script and try to stick to it like a fascist, and yes, his magic was magnificent and satisfying, but there’s also something to be said for those magicians who can really harness what’s being given to them and turn it into part of the show. Do it competently, and the audience will be satisfied that they just saw something unique. Do it expertly, and you’re a GOD.
